hi everyone,
i just want to wish all of you a merry merry christmas and you know... all this stuff everyone wishes to his/her viewers at the moment ^^
So what's going on at the moment?
-I started the right boot of Vanille. And i tried out another method to build it, because i thought that it would be better and easier that way. ... I was wrong -.- ...
I think i will finish it in the next 2 or 3 days depending on how much time i can afford.
-ok what else? hm i got my 800ml bottle of glue for christmas :D:D ... and paper too.
-oh and the maintenance faciltiy thingy for the patlabor robotsuit is finished. i will upload a photo later..
that's it so far. Please stay tuned =)
Saturday, December 25, 2010
Saturday, December 18, 2010
Vanille WIP 9
Tuesday, December 14, 2010
Vanille WIP 8
Hi everyone
i continued the work on the left leg today, and i recognized that it bent in another direction than it should because of the glue and the 3 layers. So i decided to attach a horizontal plane at the height of ~20 cm which forced the layers back in position:
I have to add more paper stripes to hold it in place but it works =)
i continued the work on the left leg today, and i recognized that it bent in another direction than it should because of the glue and the 3 layers. So i decided to attach a horizontal plane at the height of ~20 cm which forced the layers back in position:
I have to add more paper stripes to hold it in place but it works =)
Sunday, December 12, 2010
Vanille Wip 7
Leg arrangements
hey everyone,
before i build the second boot, i want see something new. so i decided the left leg would be the best thing to build next.
i am not sure how much support it needs to hold all the weight of the body. at the moment i use a method containing 2 additional layers at the inside of the leg. here is an illustration:
1: outer leg layer
2: horizontal small stripes (i add them vertical too sometimes)
3: horizontal big stripes
i think the inner side of the leg will be compressed more than the outer side. so i will maybe add a 4th layer at the inside there.
so far so good, let's see if it works...
hey everyone,
before i build the second boot, i want see something new. so i decided the left leg would be the best thing to build next.
i am not sure how much support it needs to hold all the weight of the body. at the moment i use a method containing 2 additional layers at the inside of the leg. here is an illustration:
1: outer leg layer
2: horizontal small stripes (i add them vertical too sometimes)
3: horizontal big stripes
i think the inner side of the leg will be compressed more than the outer side. so i will maybe add a 4th layer at the inside there.
so far so good, let's see if it works...
Saturday, December 11, 2010
Friday, December 10, 2010
Vanille WIP 6
Hi everyone,
so after a lot planning and designing on pc i started to build the first piece of vanille; her left boot:
The first part of the boot.
Here i am gluing the top to the rest of the boot. Fits perfect !
I want it to be as detailed as possible
This is how the boot looks from the inside. All red areas are 4 millimeter thick cardboard to reinforce the boot.
so after a lot planning and designing on pc i started to build the first piece of vanille; her left boot:
The first part of the boot.
Here i am gluing the top to the rest of the boot. Fits perfect !
I want it to be as detailed as possible
This is how the boot looks from the inside. All red areas are 4 millimeter thick cardboard to reinforce the boot.
Sunday, December 5, 2010
Vanille WIP 5
Hi everyone,
I changed the headlines of the last posts to "Vanille WIP X" (x=number). It is easier to list them up then...
so after a lot of work (i was ready to throw my pc out of the window...) i finally got what i wanted... a pose for vanille^^
i think it will work fine , even though i have to "align" a few more things:
So what is still to do? :
The left hand has to be rotated so that it does not intersect with the skirt.
The elbow has two grooves, which can't be corrected in 3ds because of the bone structure. So i will maybe just add new faces in sketchup and apply texture on them manually...
I changed the headlines of the last posts to "Vanille WIP X" (x=number). It is easier to list them up then...
so after a lot of work (i was ready to throw my pc out of the window...) i finally got what i wanted... a pose for vanille^^
i think it will work fine , even though i have to "align" a few more things:
So what is still to do? :
The left hand has to be rotated so that it does not intersect with the skirt.
The elbow has two grooves, which can't be corrected in 3ds because of the bone structure. So i will maybe just add new faces in sketchup and apply texture on them manually...
Saturday, December 4, 2010
Vanille WIP 4
Friday, December 3, 2010
Thursday, December 2, 2010
Vanille WIP 2
Hi everybody
it's late at night but i am still working on vanille... at the moment i am looking for the right pose, what is harder then i tought ._.
my favourite is this , it is very simple because i only have to manipulate the arms but on the other side it sorts well with her:
If you have any more ideas for a good pose, please post them at the shoutbox !
it's late at night but i am still working on vanille... at the moment i am looking for the right pose, what is harder then i tought ._.
my favourite is this , it is very simple because i only have to manipulate the arms but on the other side it sorts well with her:
If you have any more ideas for a good pose, please post them at the shoutbox !
Wednesday, December 1, 2010
Vanille WIP 1
Hey everyone,
today i thought about the pose, Vanille should have at the end. And to get her into that pose, i have to move her bodyparts of course. So i decided to learn more about "rigging models" or "add bones" in 3ds Max. And I have to say it's very simple after you understood the basics:
I will try to learn more about it. Stay tuned!
today i thought about the pose, Vanille should have at the end. And to get her into that pose, i have to move her bodyparts of course. So i decided to learn more about "rigging models" or "add bones" in 3ds Max. And I have to say it's very simple after you understood the basics:
I will try to learn more about it. Stay tuned!
Fang we don't find luck together
Hey everyone
as i announced i was working on a lifesize model of Fang. But i sadly have to say that I got into a lot of trouble, when i started to work on the 3d model file. So in my opinion it would be very very hard to build Fang because of her long robe which would be a mess to build and very heavy later too.
But don't be sad. Fang is frozen right now, but i don't want to give up to build a lifesize model.
So, let's try out the next girl of the FF13 family.
Here comes Vanille:
As you can see I already modified her model a bit. I had to add a waist, to generate more support at her hips. (There was a hole before, which was hidden behind the skirt.)
This is how i splitted the boots. (The insides of the boots are not changed)
And this is her skirt >.< ... it was heavy to split it in "usable" parts. But i think its possible to build it now. (Let's see what the first testbuild will reveal)
So try to forget about Fang and be ready for Vanille!!!
as i announced i was working on a lifesize model of Fang. But i sadly have to say that I got into a lot of trouble, when i started to work on the 3d model file. So in my opinion it would be very very hard to build Fang because of her long robe which would be a mess to build and very heavy later too.
But don't be sad. Fang is frozen right now, but i don't want to give up to build a lifesize model.
So, let's try out the next girl of the FF13 family.
Here comes Vanille:
As you can see I already modified her model a bit. I had to add a waist, to generate more support at her hips. (There was a hole before, which was hidden behind the skirt.)
This is how i splitted the boots. (The insides of the boots are not changed)
And this is her skirt >.< ... it was heavy to split it in "usable" parts. But i think its possible to build it now. (Let's see what the first testbuild will reveal)
So try to forget about Fang and be ready for Vanille!!!
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